Game Jams
Meteor Dash
This game was created within
72 hours.
Role: Solo Creator
Company: Self
Platform: Windows
Creating a game in 3 days really pushed my creative juices and my stress levels. With such a tight development time, my number 1 goal was to create a really tight knit experience that tested the players physical skills and their ability to improve as they play.
How long can you survive in this gauntlet?
Can you make it to the top of the leaderboard!?
Soaring Autumn
This game was created within
2 weeks.
Role: Solo Creator
Company: Self
Platform: Windows
Had so much fun creating this flying controller. The movement and zen-like atmosphere, had me flying around the world more than actually building it. Had a blast creating this one
Fly majestically in an Autumn inspired world